Article Title: Company of Heroes Goes DirectX 10
Article URL: http://www.legitreviews.com/article/507/1/



Apoptosis wrote:Here is something interesting I just found out looking at the shader clocks...
The shader clocks on the two 768MB GDDR3 GeForce 8 Series cards are...
8800 Ultra - 1667 MHz
8800 GTX - 1350 MHz
The difference in the shader clocks between the Ultra and the GTX is 23.5%....
At 1600x1200 the difference in performance is 27% with no AA and 20% with 4X AA.... If you average those two scores the average performance improvement is 23.5%...
Average performance improvement at 16x12 is 23.5% and the shader clock difference is 23.5% --- To me it is interesting to that upcoming game titles won't be CPU limited or even GPU limited... "Shader Limited" looks like a term we might start to see more often. I mean what are the chances that this came out to the same percentage..

Kougar wrote:I didn't spot any mention of drivers used? ;) I assume NOT the just released official whql Catalyst 7.5 drivers?
Legit Reviews wrote:"Once the latest Company of Heroes patch was installed we could run the game with DirectX 10 enabled to benchmark both the ATI Radeon HD 2900 XT and the NVIDIA GeForce 8800 series video cards. The ATI Radeon 2900XT used the CATALYST 7.5 drivers that were released on May 31st, 2007 and all three of the NVIDIA cards used Forceware 145.45 drivers that were also released on May 31st, 2007. "



maj0r_pawnage wrote:thats pretty sad, i would like to see how the 8600s do vs those games, whats the point of putting out a dx10 card like that if it cant even play dx10 at any decent FPS


srgess wrote:Oh in those circontance, yeah you had no choice. But up to now i didnt saw any dx10 benchmark of 8500, 8600 series. It was more a sugestion to be the first to do it

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