Unigine has released updated versions of their Heaven benchmark! It now supportsOpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision).
Changes in version 2.1
* Support of OpenGL 4.0, including hardware tessellation
* Added stereo 3D support in several modes:
o Anaglyph
o Separate images
o 3D Vision
o iZ3D
* Several minor optimizations
Download
MS Windows version (231 Mb):
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* Mirror by Guru3D
Linux version (233 Mb):
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Unigine Heaven Benchmark 2.1 Released
Re: Unigine Heaven Benchmark 2.1 Released
does all openGL4 support tessellation now? ie nvidia 200 cards with 197.44? or does it just mean that DX11 cards can utilize tessellation on openGL instead of DX11
-Austin
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Screamin' BCLK:
775 System (Overclocking Platform): Q8400/Q8300/E8400/E7400/E7500 - GA-EP45-UD3R v1.1 - 4GB (2x2) OCZ Reaper HPC DDR2 1066 CL5 2.1v Corsair TX-750w
Gamer: Asrock Z77 Extreme4, i7 3770K @4.6GHz, ThermalTake Armor A90 modded, 2x4GB GSKILL RipjawsX DDR3 2133 CL9, Corsair HX-750w, MSI GTX660 Twin Frozr
Server2012: Q9300 - 8GB DDR2 - Asus P5QL Pro - Corsair CX430 - Mirrored 2TB Seagate's with 2TB WD cav for fileshare backups, 1TB WD for OS backups
Re: Unigine Heaven Benchmark 2.1 Released
According to wikipedia, only cards capable of DirectX 11 are capable of OpenGL 4.0. However, I think OpenGL 4.0 works on Windows XP, unlike DirectX 10 and 11.
I tried the demo, but I don't think I have OpenGL 4.0 installed. Is OpenGL 4,0 integrated into Catalyst or is it a separate download? I loved the 3D effects, though. I selected anaglyph and donned my dorky red/cyan glasses. It lagged badly with 4x anti-aliasing so I turned it off. Still some lag but enjoyable.
I tried the demo, but I don't think I have OpenGL 4.0 installed. Is OpenGL 4,0 integrated into Catalyst or is it a separate download? I loved the 3D effects, though. I selected anaglyph and donned my dorky red/cyan glasses. It lagged badly with 4x anti-aliasing so I turned it off. Still some lag but enjoyable.