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Re: Which would you rather have on your next system

Posted: Wed Mar 31, 2010 1:01 pm
by crowTrobot
It looks like people don't think Stereoscopic 3D is any good. Let me tell you, its a much better gain dollar for dollar than SLI/Crossfire. lol

The only downside is you will get low frames if you have a weak card as it has to render full resolution images twice, effectively cutting your fps in half. Hell there are A LOT more games that work in S3D than have PhysX!

Re: Which would you rather have on your next system

Posted: Wed Mar 31, 2010 1:52 pm
by werewolfdaddy
I have long dreamed of a multi-monitor setup for fragging all the live-long day. eye-finity all the way.

Re: Which would you rather have on your next system

Posted: Thu Apr 01, 2010 8:53 pm
by atticus14
for me its no contest, physix is nothing to write home about and just a way for developers to cash in by nvidia paying them to use it, open standards are just as good but there is no cash incentive behind them to maximize their use, and typically its not used for more then a few seconds of oohhs and ahhhs that dont affect gameplay anyway.

Re: Which would you rather have on your next system

Posted: Thu Apr 01, 2010 9:55 pm
by hark
PhysX can be used for gameplay. They don't do that since it complicates between having PhysX and not having PhysX. You'll see the awesomeness of physics on GPU once a standard API comes about that works on all GPUs. There will be a jump in physics similar to when graphics were being offloaded onto GPUs for the first time.

Re: Which would you rather have on your next system

Posted: Fri Apr 02, 2010 12:23 pm
by atticus14
I know it can be used for gameplay and be awesome but games stamped with Physix is an impediment to this goal. so for this argument of
ATI Eyefinity & Stereoscopic 3D
vs
NVIDIA PhysX & 3DVision


I dont even see PhysX as a positive but a negative, because I dont want to support closed standards that divide the industry and consumers. And I think the 3D situation is the same as nvidia is strictly for its own gain while ATI has partnered with several larger companies promoting one standard

so im ready for Bullet Physics
http://www.tomshardware.co.uk/gdc-2010- ... 31834.html

or Havok

Re: Which would you rather have on your next system

Posted: Fri Apr 02, 2010 12:39 pm
by hark
Bullet sounds totally sweet. Works on all GPUs supporting OpenCL/DirectCompute as well as CPUs and it's free? I can see this API becoming very popular.