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Posted: Tue Nov 08, 2005 9:08 am
by gvblake22
What 3D mode are you running it in? The original Half-Life game engine seems to run much better in Open-GL. Try that if you are running in Direct3D...

Posted: Tue Nov 08, 2005 9:17 am
by kenc51
Apoptosis wrote:Sorry to jump in this thread late, but if you went DOWN resolutions and fixed the problem I am interested in seeing what the refresh rate is in Hz.
Good point... your GFX card might be trying to run a vsync higher than what it can do....????? Try setting vsync to 60Hz and test!!

Posted: Tue Nov 08, 2005 1:52 pm
by chromium2006
ok first... i am running opengl and secondly where do i go to change vsync?

Posted: Tue Nov 08, 2005 2:02 pm
by kenc51
chromium2006 wrote:ok first... i am running opengl and secondly where do i go to change vsync?
r-click desktop / settings / advanced / monitor --> set to 60Hz

Also check ati control panel for either display options or monitor for "refresh rate overide" or something - again make sure set to 60Hz

Posted: Tue Nov 08, 2005 2:09 pm
by chromium2006
what does refresh rate do?

Posted: Tue Nov 08, 2005 2:26 pm
by kenc51
Its the speed you vid card refreshes info on your screen, Idealy you want to use 85Hz as is Flicker free.... but some monitors can only do 60Hz @ higher resolutions (ie. 1280x1024).....

Posted: Tue Mar 14, 2006 9:11 pm
by dpalyu
I had the same problem with a ATI 9200SE and a 9600XT. It only occured when it was overclocked to high. To solve the problem I changed the BIOS setting to 4X instead of 8X. Now I do not get the VPU when playing World of Warcraft or Doom3.

Posted: Sun Mar 26, 2006 8:26 am
by Asik
kewl topic guys :) :)