kenc51 wrote:ikjadoon wrote:liqnit wrote:It will apply to whole new computing concept - not only games...
True, but I think it will be severely limited to ONLY business applications...
~Ibrahim~
It sounds like you still think this is something they are going to bring to the market! It ain't gonna happen.
It's for research.......nothing more!
I know this particular prototype won't get to the market, but what is the point of research if you never use it in a real product??
I'm sure sometime down the future, it's architecture might start to show up in Intel's chips, but I don't think it will appeal to gamers, even then. It takes at a bare minimum 1 year to make a game, at least 3 for a good game, and possible more for a GREAT game. No way that they will code games for 80 cores, hell, we can't even do two!
I'm beating a dead horse, by now: multi-core is intended for business...Helps slightly in single threaded games and a tad more in dual-core games (like the two ever made), but they are otherwise useless for the gamer.
I don't mean to say that they are bad, heck, I have one! It helps with the few encoding tasks I need to do and I think it helps in AutoCAD, not sure, but not intended for the gaming community. But, as always, we will buy the fastest ones, even if they are only faster on paper.
~Ibrahim~