what makes Crysis so hard to run?
Posted: Wed Jan 02, 2008 8:11 am
OK the graphics are great. We know this. triple sli to break 30fps? Come on that is a bit...absurd?
I do see a dramtic difference when heavy shaders are applied vs none. As well as shadows. Going from screenshots. You have to study the pics to see what pics are better from medium to high and then high to very high.
If its that close why is it easily ran by a mid range comp on medium and near impossible to run max on any computer.
I'm sure there is a post somewhere on this if there is feel free to delete and redirect me. But, I see nothing of this nature in the forums.
I do see a dramtic difference when heavy shaders are applied vs none. As well as shadows. Going from screenshots. You have to study the pics to see what pics are better from medium to high and then high to very high.
If its that close why is it easily ran by a mid range comp on medium and near impossible to run max on any computer.
I'm sure there is a post somewhere on this if there is feel free to delete and redirect me. But, I see nothing of this nature in the forums.