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EA Announces SPORE Minimum System Specifications

Posted: Thu Jun 12, 2008 8:33 am
by Apoptosis
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Spore is still on track to start shipping in the U.S. on September 7th, and Spore Creature Creator is scheduled to hit the shelves in just six days from now. Since the launch has gotten closer, EA has released the minimum system specifications for SPORE this week:
PC SYSTEM REQUIREMENTS

* FOR WINDOWS XP
* * 2.0 GHz P4 processor or equivalent
* * 512 MB RAM
* * A 128 MB Video Card, with support for Pixel Shader 2.0
* * At least 6 GB of hard drive space

* FOR WINDOWS VISTA
* * 2.0 GHz P4 processor or equivalent
* * 768 MB RAM
* * A 128 MB Video Card, with support for Pixel Shader 2.0
* * At least 6 GB of hard drive space

* When launching the game, some Microsoft Vista users may receive a warning about running out of address space along with a link to the Microsoft Knowledge Base. If you see this message, it is recommended that you follow the instructions and go to the website listed in the message to update your system.

* For computers using built-in graphics chipsets, the game requires at least:
* * Intel Integrated Chipset, 945GM or above.
* * 2.6 GHz Pentium D CPU, or 1.8 GHz Core 2 Duo, or equivalent.
* * 768 MB RAM

* Supported Video Cards
* ATI Radeon(TM) series
* 9500, 9600, 9800
* X300, X600, X700, X800, X850
* X1300, X1600, X1800, X1900, X1950
* 2400, 2600, 2900,
* 3650, 3850

* NVIDIA GeForce series
* FX 5900, FX 5950
* 6200, 6500, 6600, 6800,
* 7200, 7300, 7600, 7800, 7900, 7950
* 8400, 8500, 8600, 8800

* Intel(R) Extreme Graphics
* GMA 950, GMA X3000, GMA X3100

* Laptop versions of these chipsets may work, but may run comparatively slowly. Standalone cards that are installed in vanilla PCI slots (not PCIe or PCIx or AGP), such as some GeForce FX variants, will perform poorly. Intel integrated chipsets featuring underclocked parts, such as the 945GU, GML, and GMS, will not perform adequately.

* Integrated chipsets such as the ATI Xpress and the NVIDIA TurboCache variants will have low settings selected, but should run satisfactorily.

* Please note that attempting to play the game using video hardware that isn’t listed above may result in reduced performance, graphical issues or cause the game to not run at all.

* The NVIDIA GeForce FX series is unsupported under Vista.



MAC SYSTEM REQUIREMENTS

* Spore requires at least the following:
* * Mac OS X 10.5.3 Leopard or higher
* * Intel Core Duo Processor
* * 1024 MB RAM
* * ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
* * At least 4.7GB of hard drive space for installation, plus additional space for creations.*

* This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac).

* For computers using built-in graphics chipsets, the game requires at least:
* * Intel Integrated Chipset GMA X3100
* * Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent

* Supported Video Cards
* ATI Radeon(TM) series
* X1600, X1900, HD 2400, HD 2600

* NVIDIA GeForce series
* 7300, 7600, 8600, 8800
* Intel(R) Extreme Graphics
* GMA X3100
* This game will not run on the GMA 950 class of integrated video cards.

Re: EA Announces SPORE Minimum System Specifications

Posted: Fri Jun 13, 2008 5:27 am
by KnightRid
Not too bad spec wise! I wonder how it will run on the lower end though. I know a LOT of games have recommended specs taht are not enough to run the game in its full glory at HIGH resolutions.

Mike

How much of this game will be online compared to offline? Will this be a "sims for aliens" thing?

Re: EA Announces SPORE Minimum System Specifications

Posted: Fri Jun 13, 2008 8:11 am
by stopthekilling77
:-k sure my 7800GT is on there, but i really will just have to cross my fingers about gameplay online

Re: EA Announces SPORE Minimum System Specifications

Posted: Sat Jun 14, 2008 6:52 pm
by pmanipole
i am still up in the air on this game. with all the hype that is being put out there i am afraid it is going to bomb like cyrsis did. now crysis is a great game but i think it is not for this generation of cards. spore just seems like a very big project for it to work correctly.

Re: EA Announces SPORE Minimum System Specifications

Posted: Sat Jun 14, 2008 7:32 pm
by stopthekilling77
well i've been waiting for this game since '06 and if it bombs, it bombs but it'll be fun finding out one way or another :)

Re: EA Announces SPORE Minimum System Specifications

Posted: Mon Jun 16, 2008 10:00 pm
by aircommando13
wait so none of the 9-series nvidia cards will work?

Re: EA Announces SPORE Minimum System Specifications

Posted: Mon Jun 16, 2008 10:01 pm
by stopthekilling77
aircommando13 wrote:wait so none of the 9-series nvidia cards will work?
minimum system requirements

Re: EA Announces SPORE Minimum System Specifications

Posted: Tue Jun 17, 2008 7:51 am
by vicaphit
I wasn't planning on getting this, but I may just because my friends will be getting it. We lan occasionally, so I guess that is a good reason to get it.

Re: EA Announces SPORE Minimum System Specifications

Posted: Wed Jun 18, 2008 2:28 pm
by Apoptosis
The spore demo leaked... It's like an hour long - http://www.bigdownload.com/games/spore/ ... eator-demo

Re: EA Announces SPORE Minimum System Specifications

Posted: Wed Jun 18, 2008 2:59 pm
by Alathald
For those that care, this actually installs in Linux, there are just a few graphics glitches that keeps it from being playable. Hopefully that means Wine will support it with an upgrade. I was using Wine 1.0 when I tried it. :)

Re: EA Announces SPORE Minimum System Specifications

Posted: Wed Jun 18, 2008 4:19 pm
by Sapientun
Apoptosis wrote:The spore demo leaked... It's like an hour long - http://www.bigdownload.com/games/spore/ ... eator-demo
Nice, ill be checking that out right now :)