Empire Total War - Testing Notes

A place to rant and rave about all the current gaming titles!
Post Reply
User avatar
Apoptosis
Site Admin
Site Admin
Posts: 33922
Joined: Sun Oct 05, 2003 8:45 pm
Location: St. Louis, Missouri
Contact:

Empire Total War - Testing Notes

Post by Apoptosis » Mon Mar 09, 2009 5:44 pm

A note of caution if you’re playing Empire Total War: the game automatically adjusts image quality parameters based on the system’s GPU. For example, on 512 MB GPUs, the game will apply 2xAA if 4xAA or 8xAA is requested. On other cards the game may demote 8xAA to 4xAA if memory is deemed insufficient.

Another issue to watch out for is the game’s SSAO option. On ATI cards, SSAO is not applied when antialiasing is enabled.
Find us on Facebook to discover the faces behind the names!
Follow Me on Twitter!

User avatar
aircommando13
Legit Fanatic
Legit Fanatic
Posts: 231
Joined: Wed Mar 12, 2008 5:14 pm
Location: Omaha, NE
Contact:

Re: Empire Total War - Testing Notes

Post by aircommando13 » Tue Mar 24, 2009 12:35 am

havent had any issues with Nvidias GTX 260 core 216, both aa and ssao ensabled on ultra at 1920 X 1200
Intel E8500 @ 4.0GHz
4GB(2 x 2GB) DDR2 800MHz
EVGA 750i SLI FTW
Seagate 7200.11 500GB HD
EVGA GTX 260 55nm
Antec 630 watt PSU
Samsung 22x DVD/+/-RW Burner
Antec p182 Case

Post Reply