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DirectX 11 and Tessellation - Enabled vs. Disabled

Posted: Wed Apr 14, 2010 3:06 pm
by Apoptosis
EVGA posted up a video this week that shows off DX11 Tessellation that is worth a look if you want to see what you are missing if you don't have a DX11 enabled card!



This video shows DirectX 11 and Tessellation features in popular games, and how DirectX 11 these technologies can dramatically improve the quality of the image!

Games/applications shown:
*Battlefield Bad Company 2
*Metro 2033
*NVIDIA Supersonic Sled
*Unigine Heaven 2.0
*Bitsquid Stone Giant
*Aliens vs. Predator
*Dirt 2

Re: DirectX 11 and Tessellation - Enabled vs. Disabled

Posted: Wed Apr 14, 2010 3:12 pm
by skier
i can't tell a single difference in the DiRT2 comparison...

Re: DirectX 11 and Tessellation - Enabled vs. Disabled

Posted: Wed Apr 14, 2010 5:29 pm
by hark
skier wrote:i can't tell a single difference in the DiRT2 comparison...
Well there's a rounder head on the woman.