I hope they've made improvements on AVP2. Turning the alien's pounce maneuver (a swift, tactical jump alternative) into a compulsory power-up attack that obliterates your enemy on impact, all the while retarding game play; that's got to be the lowest trade-off feature in gaming history. I thought tat feature sucked especially.
The alien is suppose to be about fluid freedom of movement - and primitive killer instinct, of course. Not many games have you run about wall and ceiling attacking people up close and personal in adrenaline fueled kill frenzy; tail, tooth and claw. Let me know if there are others out there. I would like to see more of that alternative - the First Person Slasher, it would be great!
