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PC Game: SiN Episodes Screen Shots

Posted: Thu Mar 23, 2006 10:02 am
by Apoptosis
SiN Episodes

Game Description
SiN Episodes is an explosive first person shooter experience that reintroduces and re-imagines the world of SiN for the new millennium. The upcoming SiN Episodes chapter entitled Emergence is the first in a series of episodic adventures powered by the award-winning Source™ engine developed by Valve®. Delivered on Steam™, the online content delivery system, SiN Episodes takes a bold new step into the future of gaming.

SiN Episodes expands on the role of Colonel John R. Blade, a battle worn hero in charge of HardCorps, an elite strike force with a long history of conflict with SinTEK, a powerful multibillion dollar empire headed up by Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. Joining Blade on his mission are JC, a HardCorps hacker with a secret to keep, and Jessica Cannon, a fiery rookie who can find her way into any secure facility.

SiN Episodes: Emergence features never before seen weapons, characters and environments along with a host of interactive options, paying homage to its predecessors, SiN and its expansion pack, Wages of SiN, which set a new bar for interactivity.

SiN Episodes Screen Shots:

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You can really tell that this game is based on the Source engine in the outside scenes. Almost looks too much like HL2 and Counter-Strike: Source for me.

Posted: Thu Mar 23, 2006 10:56 am
by Topher
Oh Yeah! I've been looking forward to this new series. Seems to be taking them long enough to release the first episode though.
You can really tell that this game is based on the Source engine in the outside scenes. Almost looks too much like HL2 and Counter-Strike: Source for me.
Yeah, but I'm cool with that though. I like the look of the Source Engine. I said the same thing back when companies were licensing the Quake III Engine. With games like Alice and Heavy Metal Fakk 2, you could really tell they were made with the Q3 Engine. I think I remember several comments from people where they thought that Quake 4 looked too much like Doom 3.

Just goes to show how much influence a graphical engine has over the personal creativity and artistic styles of it's developers.

Posted: Thu Mar 23, 2006 1:08 pm
by infinitevalence
yeah im a big fan of the source engine... to bad i dont get to play much with school.

Posted: Thu Mar 23, 2006 4:48 pm
by FZ1
I really liked the origial SIN game!