The Future of Gaming

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HONkUS
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The Future of Gaming

Post by HONkUS »

This guy is working on getting ray-tracing into games, he already has builds of Quake 3 and 4 running with screenshots so check it out!

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Quake 4 Ray-Traced
Quake 3 Ray-Traced
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Apoptosis
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Post by Apoptosis »

funny that guy wrote me a month ago and then never responded to me... Guess he was already writing something for them... He coulda at least wrote back...
Hello Mr. Kirsch,

i've read the article about intels latest CPU on your page. very nice!

i have some benchmarks that may interest you: last month i went to intels test lab in munich, germany. there i had the opportunity to test my master thesis "Quake 4: Raytraced" for Erlangen University on the kentsfield quad-core-CPU. the result is an amazing scaling factor of 3.84 compared to a single core CPU with the same clock ratings.

Benchmarks and information about "Quake 4: Raytraced" (Q4RT):
http://www.q4rt.de/

Information about me (Daniel Pohl):
http://www.q4rt.de/Daniel%20Pohl/index.html

maybe you could write something about this project and the benchmarks on your page?

feel free to ask me anything if you like to have more information!

thanx and have a nice day!
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HONkUS
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Post by HONkUS »

yeah but he IS German so I doubt thats the height of his wierdness :-)
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DMB2000uk
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Post by DMB2000uk »

Brings a whole new meaning to the 'next gen = shiny' thing we seem to have going on!

Dan
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HONkUS
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Post by HONkUS »

haha yeah its funny if you look at the models in doom 3 and quake 4 they look really bad. That engine really is just smoke and mirrors (with some fancy lighting :-) )
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