"GPU Gems 3" Book Pushes the Limits on Cutting-Edge GPUs

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"GPU Gems 3" Book Pushes the Limits on Cutting-Edge GPUs

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New GPU Gems 3 Book Pushes the Limits on Cutting-Edge GPU Programming
SAN DIEGO -- Aug. 7, 2007 Addison-Wesley Professional, a technical imprint of Pearson Education, announced today at the SIGGRAPH 2007 Conference the release of GPU Gems 3, the third volume of the best-selling GPU Gems series. The book focuses on the latest Graphics Processing Unit (GPU) programming techniques, and will be showcased in the Addison-Wesley booth (#736).

NEWS FACTS

-- GPU Gems 3 provides detailed coverage of the latest developments in graphics programming -- including skin rendering, realistic facial motion, and complex terrain generation -- from some of the world's leading experts, including researchers and engineers at Adobe Systems, Apple, Microsoft Research, Electronic Arts, SEGA, Cornell University, UC Davis, and NVIDIA.

-- The book also continues to cover GPU computing in non-graphics applications, including network processing and oil exploration.

-- Hubert Nguyen from NVIDIA served as the lead editor on the book's articles and worked alongside other NVIDIA engineers to provide readers the best possible GPU content.

-- "Beyond superb contributions of content, we take great pride in the book's production quality," stated Peter Gordon, Publishing Partner at Addison-Wesley Professional. "As shown with the first two volumes, what better way to illustrate high-end graphics techniques and results than to print every page in full color."

-- The book is available at major book sellers nationwide, for more information visit the Addison-Wesley Professional web site http://www.awprofessional.com or the official GPU Gems 3 home page http://developer.nvidia.com/gpugems3.

About Pearson

Educating 100 million people worldwide, Pearson (http://www.pearsoned.com) is the global leader in educational and professional publishing, providing scientifically research-based print and digital programs to help people of all ages learn at their own pace, in their own way. Professionals, leaders, academics, experts, and consultants draft the books and online resources that help develop today's and tomorrow's business leaders. Top technology companies who have chosen Pearson as their publishing partner include IBM, Symantec, Cisco, Adobe, and Macromedia. The company is home to such renowned publishing and information portal brands as Informit.com, IBM Press, Prentice Hall Professional, Addison-Wesley Professional, Peachpit, Cisco Press, and Que Publishing. Pearson's other primary operations include the Financial Times Group and the Penguin Group.
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