quad core slowing down a LOT it seems using gpu2

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KnightRid
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quad core slowing down a LOT it seems using gpu2

Post by KnightRid »

can you tell when the gpu2 client couldnt get any more work units ;)

what the hell is going on? I see Martini rolling inthe points, yet my Q6700 slows down a ton, plus the gpu2 client seems to use ALL of the one core?
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Mike

Frickin yard sale yesterday and today, so I probably wont be back on till tomorrow again, if my neck doesnt give out :(
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DMB2000uk
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Re: quad core slowing down a LOT it seems using gpu2

Post by DMB2000uk »

I've just started the GPU2 on a 8600GTS with E6550 and it does seem to be taking up one core too. It isn't a consistant 100% of that one core, but it mostly is.
Also the whole system/display seems really sluggish when GPU folding, videos stutter and are unplayable so I have to turn it off if i need to do anything.

Maybe it's luck of the draw with the GPU units?

Dan
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Re: quad core slowing down a LOT it seems using gpu2

Post by vbironchef »

This folding thing is really starting to bug me. Leave comp on for 3 days 24/7 and I can't get one point? What a waste of time.
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Re: quad core slowing down a LOT it seems using gpu2

Post by dicecca112 »

Guys, its not made to run more than on client at the same time. SMP uses all the cores unless you specify. Martini is rolling in the points because he has 2 cores folding SMP, 1 to Feed the GPU2.

You guys really need to either do your research just like anything else, or ask here. And saying its not working right, or not posting any information doesn't help us help you. And not for nothing both SMP and GPU2 are betas. Allbeit SMP is a really mature beta, GPU2 is not. Not even close. Did you follow the directions here for GPU2?
We've forced a core upgrade to version 1.05 for GPU2/NVIDIA. We did this since there is important new code there. In particular, there's code that will better handle unstable or incorrectly configured machines. This core now generates an UNSTABLE_MACHINE error and the 6.12beta6 client will trap this error, leading to a 24 hour sleep for the client if 5 such UNSTABLE_MACHINE errors are reached.

If you are having problems running your client after this forced core upgrade, it most likely means that there's a problem with the client installation, most likely with startup aliases. If this is the case, please check out the FAQ and in particular note that the Start In and Target directories have to be different:

In Windows XP:
Target: "C:\Program Files\Folding@home\Folding@home-gpu\[email protected]" -verbosity 9
(or whatever flags you use instead of -verbosity 9)
Start in: "C:\Documents and Settings\<your_windows_username>\Application Data\Folding@home-gpu\"

In Windows Vista:
Target: "C:\Program Files (x86)\Folding@home\Folding@home-gpu\[email protected]" -verbosity 9
(or whatever flags you use instead of -verbosity 9)
Start in: "C:\Users\<your_windows_username>\AppData\Roaming\Folding@home-gpu\"
I suggest you bookmark folding.typepad.com
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Re: quad core slowing down a LOT it seems using gpu2

Post by KnightRid »

dicecca112 wrote:Guys, its not made to run more than on client at the same time. SMP uses all the cores unless you specify. Martini is rolling in the points because he has 2 cores folding SMP, 1 to Feed the GPU2.

You guys really need to either do your research just like anything else, or ask here. And saying its not working right, or not posting any information doesn't help us help you. And not for nothing both SMP and GPU2 are betas. Allbeit SMP is a really mature beta, GPU2 is not. Not even close. Did you follow the directions here for GPU2?


I suggest you bookmark folding.typepad.com
Did we get our FULL 8 hours of sleep in before typing 8)

I have the forced upgrade, took a bit to get it working, but I got her running. It just seems that running the smp with the gpu still slows down the smp a lot more than it should. I know its beta, but with 3 cores still folding on the smp, I should not be doubling the time it takes to do a unit..??

I have also had the smp stall on me while running the gpu2 folding, but closing it down and re-opening it seemed to do the trick.

Mike

I also read the part twhere they are going to try and get ALL the power on the gpu and let the cpu alone for folding on the graphics cards!! That should make the problem totally disappear when they do that!

I am trying to find out if I should run just the smp, just the gpu2, or keep both running to maximize my computers potential.
Remember, I am opinionated and nothing I say or do reflects on anyone or anything else but me :finga:
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Re: quad core slowing down a LOT it seems using gpu2

Post by dicecca112 »

I got plenty of sleep thank you very much. You have to set the affinities on your CPU, or GPU is going to just take the CPU power it needs from any CPU it wants.
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Re: quad core slowing down a LOT it seems using gpu2

Post by KnightRid »

dicecca112 wrote:I got plenty of sleep thank you very much. You have to set the affinities on your CPU, or GPU is going to just take the CPU power it needs from any CPU it wants.
I have tried that also. I have tried each cpu for affinity with no change whatsoever, except MAYBE a SLIGHT slowdown :rolleyes: Seems the computer can assign the affinity better than I can..??

Mike

I am going to chalk it up to the fah programs. It just makes no sense that one person can run X amount, yet the next cant even get close with the same or better hardware..too wierd for me.

Oh. I also have the gpu overclocked to 650/1625/971 - gpu seems to be doing just fine, its jsut the cpu folding that has slowed down to 40-45 minutes per percent. Again, that just seems like an AWFUL lot to slow down with just losing 1 core.
Remember, I am opinionated and nothing I say or do reflects on anyone or anything else but me :finga:
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Re: quad core slowing down a LOT it seems using gpu2

Post by dicecca112 »

go over to the FAH forums and look up the F@H Affinity Setter Program, its there, and it is setup to do just that. Also PPD depends on a lot of factors, like usuage of the computer, services set to run, OS, memory times, etc
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