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384pt units

Posted: Thu Nov 27, 2008 11:28 am
by skier
what is with these, i cant tell how fast they actually go(as my rig is 2 hours away), but it must be down to a crawl on my GSO's, as i only am completing one per update :shock: i'm noticing everyone else is also slowing down because of them also

could this be a sign of the apocalypse coming for nvidia folding?

Re: 384pt units

Posted: Thu Nov 27, 2008 11:47 am
by DaIceMan
one of my 8800 GTX's is running a P5506, 480 pt WU. 1m 26s per step, 4749ppd.

the other 8800 GTX is running a P5763, 384 pt WU. 1m 07s per step, 4952ppd.

8800GTs are running the 384's at 1m16s, 4350ppd.

9600GSO is running a 384 at 1m 28s, 3756ppd... but that might not be completely accurate as my wife just got off the computer playing a game.

Re: 384pt units

Posted: Thu Nov 27, 2008 11:56 am
by skier
so it would appear that i just have something wrong(a client died may be) that's good, because then i *should * have 7k+ per day once i get it fixed up

Re: 384pt units

Posted: Thu Nov 27, 2008 12:09 pm
by DaIceMan
do you have any type of remote login installed? I use LogMeIn Free, works great. If you use Hamachi, you can monitor your clients remotely with FAHMon or FAHSpy just as if it were a local network.

I find on my dual card system, I have to restart the clients more often than on single card systems. I'll either get some major points difference from one client to the next, or the system will lock up one client for some reason.

Re: 384pt units

Posted: Thu Nov 27, 2008 3:34 pm
by geokilla
Project : 5763
Core : GPUv2 Gromacs
Frames : 100
Credit : 384


-- GPU --

Min. Time / Frame : 1mn 39s - 3351.27 ppd
Avg. Time / Frame : 1mn 40s - 3317.76 ppd
Cur. Time / Frame : 1mn 45s - 3159.77 ppd
R3F. Time / Frame : 1mn 45s - 3159.77 ppd
Eff. Time / Frame : 11mn 34s - 478.06 ppd

More or less the same speed as the 480 points one, but they give less PPD. These help bridge the huge gap between ATI and NVIDIA. There's a thread on the forums about these new WU