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F@H on ATI graphics cards....

Posted: Mon Oct 02, 2006 8:08 am
by Apoptosis
Who's interested in doing this?

Posted: Mon Oct 02, 2006 8:11 am
by kenc51
Yes pls.
Just waiting for Stanford to make their beta public!

Posted: Mon Oct 02, 2006 8:24 am
by bubba
might try it, I have an x600 on my work pc.

Posted: Mon Oct 02, 2006 8:35 am
by dicecca112
x600 won't work has to be x19 series.

Posted: Mon Oct 02, 2006 8:43 am
by kenc51
FYI
Vijay Pande(Stanford) wrote:The GPU beta launch will be on Monday Oct 2 in the afternoon (Pacific time). We have been doing extensive testing and, while all the bugs aren't worked out (this is a beta relase after all), there are no show stoppers so far and it's a good time to put this into a bigger release.

Just some heads up for people to keep in mind:

o The GPU code requires specific drivers and system software, so this will be a much more complex install than before (another reason for this being a beta release). Be prepared to potentially update your ATI driver version and/or Direct X version.

o At launch, we will only support X1900 class GPU's (X1900XT, X1900XTX, X1950, X1900GT), as they are the only GPUs which give reasonable performance with FAH. More GPU support will be forthcoming, starting with other ATI GPU's (most likely the X1800 and X1650), but we have no ETA on their support.

o People have been curious about the nature of the core in the GPU client. The GPU Gromacs core isn't a port of Gromacs, but rather we've taken key elements from Gromacs we need and enhanced them based on the unique capabities of GPU's. Thus, it's really a new and different core on the inside, but with wrapped Gromacs on the outside; the new core will be called Core_10. For example, Core_10 WU's can't correctly be run on non-GPU cores and vice versa (and thus it is impossible to run GPU WU's on non-GPU systems and vice versa). This enables some new and exciting science, but it's important to be clear that this isn't just a port. This is very similar to the inclusion of Gromacs in 2003 when FAH only ran Tinker. Gromacs' functionality is a subset of Tinker's, but Gromacs runs 20x to 30x faster than Tinker (for the parts we use Gromacs for). Since Gromacs wasn't a complete substitute for Tinker, we still use Tinker for certain key calculations. Similarly, the GPU core is faster than Gromacs, but on a limited (and somewhat augmented/altered) subset of Gromacs' capabilities.

We'll be giving the full scoop on Monday, but I wanted to try to give people some early warning so they know what to expect on Monday. This is definitely a BETA RELEASE, so don't expect something very polished. Also, we're preparing the final FAQ and HOWTO material and we will give more info as it makes sense to release it. I've even broken my own rules by releasing the info above, but I thought it was important as I want people who are interested in testing the beta to be prepared for all of what will be needed (which is unfortunately quite a bit, considering the need for driver updates, etc) to run the GPU client.

More info on Monday (and sorry, if you post questions below, I most likely won't answer until Monday -- sorry).

Posted: Mon Oct 02, 2006 9:03 am
by dicecca112
hope the port it quickly to the 1650 I can see myself dropping that type of money if they increase is truely as much as they say. I don't see my dropping x19 type dough any time soon though

Posted: Mon Oct 02, 2006 9:08 am
by Apoptosis
The CATALYST 6.10 drivers with support for F@H are posted now...

http://support.ati.com/ics/support/defa ... onID=23354

Posted: Mon Oct 02, 2006 9:33 am
by Apoptosis
The F@H client page has been updated and now has place holders for Windows XP Professional as seen here....

Windows XP GPU client console version - 5.05 beta

Windows XP GPU client GUI version - 5.05 beta

I'll make the above versions hyperlinks when it goes live at noon.

Posted: Mon Oct 02, 2006 9:45 am
by dicecca112
probably gonna need to update my folding front page story with this. Anyone that is beta testing expect a flurry of questions

Posted: Mon Oct 02, 2006 9:54 am
by Apoptosis
I've got 6.10 drivers on the RaptorX with the X1950XTX ;) Waiting on the F@H client to come out. I got you on that front brother!

Posted: Mon Oct 02, 2006 10:05 am
by dicecca112
good get that puppy folding 24/7. Apop you have all the good toys

Posted: Mon Oct 02, 2006 1:23 pm
by Apoptosis
just an update...

The test system is ready to go...

Image

It's running the following hardware

Intel Core 2 Extreme X6800
OCZ Tempest HSF
Intel D975XBX motherboard
ATI X1950XTX water cooled running 695MHz on the core
2GB Corsair PC2-6400C$
OCZ 700W GameXstream PSU
Windows XP Pro w/SP2 and ATI CATALYSTS 6.10 drivers

It's scoring around 6800 in 3dmark06 with just an overclock on the GPU from 648MHz to 695MHz...

I talked to some of my contacts at Stanford and told them of my testing system and they replied with this:
Your test setup will work, although we've never tested a core that high. It will be
important to monitor temperatures and report EARLY_UNIT_ENDS you may find from numerical
problems and report your temps on failure to the folding forums.
Looks like LR is once again pushing the limits ;)

Posted: Mon Oct 02, 2006 1:32 pm
by dicecca112
make sure you report the frame times. I'll be keeping a close eye on your F@H stats

Posted: Mon Oct 02, 2006 1:47 pm
by Apoptosis
The Clients Are Out!
Apoptosis wrote: Windows XP GPU client console version - 5.05 beta

Windows XP GPU client GUI version - 5.05 beta

Posted: Mon Oct 02, 2006 1:59 pm
by kenc51
Running the GUI version now......

Posted: Mon Oct 02, 2006 2:27 pm
by Apoptosis
is it working? I don't think mine is correctly

I toom my oc and everything off...

Image

Says it's 'working' and waiting on the core at the same time... My CPU is sitting at 50% usage and the temperature on the GPU has gone from 38C to 45C.

Posted: Mon Oct 02, 2006 2:34 pm
by Apoptosis
Looks like it is working, but the GUI doesn't seem to be working at all on my system. Says working and 0/0 when I have the mouse on the tray icon, but when I look at a log it says it's running.
[20:18:13] Folding@Home GPU Core - Beta
[20:18:13] Version 0.05 (Sat Sep 30 16:08:52 PDT 2006)
[20:18:13]
[20:18:13] Compiler : Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 13.10.3077 for 80x86
[20:18:13] Build host: CYGWIN_NT-5.1 vishal-gpu 1.5.19(0.150/4/2) 2006-01-20 13:28 i686 Cygwin
[20:18:13] Preparing to commence simulation
[20:18:13] - Looking at optimizations...
[20:18:13] - Created dyn
[20:18:13] - Files status OK
[20:18:13] - Expanded 82082 -> 443705 (decompressed 540.5 percent)
[20:18:13]
[20:18:13] Project: 2722 (Run 1, Clone 72, Gen 0)
[20:18:13]
[20:18:13] Assembly optimizations on if available.
[20:18:13] Entering M.D.
[20:18:22] Completed 0
[20:18:22] Starting GUI Server
[20:26:13] Completed 1
Ken, what are your temperatures like? I went up 7C and I'm water cooled.

Posted: Mon Oct 02, 2006 2:35 pm
by kenc51
Apoptosis wrote:is it working? I don't think mine is correctly
I ran the GUI version for ~5mins.....until I read the console version gives more performance
I'm running the console version now for ~15mins.....
It uses 50% cpu useage, uses ~155mb of system ram and the GFX is @ ~75C. I can't hear the cards fan either and this rig is running outside the case....which is nice ;)
I takes just under 10mins per frame. (9mins 53sec)

Posted: Mon Oct 02, 2006 2:37 pm
by Apoptosis
what was the temperature before?

Posted: Mon Oct 02, 2006 2:38 pm
by kenc51
~47C

I've read the gfx card only pulls ~80W when folding