New 81.85 official whql

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cre8
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New 81.85 official whql

Post by cre8 »

Kerii
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Post by Kerii »

It seems everytime I get a new driver set my performance increases slightly. I wonder if my 6200 will ever perform on par with a 7800GTX, maybe if I give it ten years or so, lol. :lol:

Good find. :mrgreen:
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Post by gvblake22 »

GREAT, downloaded, thanks :mrgreen:
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Post by Heretic »

Kerii wrote:It seems everytime I get a new driver set my performance increases slightly. I wonder if my 6200 will ever perform on par with a 7800GTX, maybe if I give it ten years or so, lol. :lol:
Yup, cuz in 10 years, you won't be able to tell the difference between 2 fps and 1 fps in the game you're trying to play :P
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Post by FZ1 »

Anyone experience slow boots after installing? Mine took over 2 minutes (vs the normal 10 sec I had) at the Windows screen. I rolled the driver back and it cleared up. when I originally installed, I didn't uninstall the previous driver first and I have heard that this has caused problems for some including slow boot.

I uninstalled the drivers completely and reinstalled 81.85. This time the boot was more like 20 sec. I forgot to reboot before shutdown (it was bedtime) but I'll check it out when i get home tonight. I have heard that the new drivers do increase boot time and there are issues if you have VIVO with with the WDM drivers.
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Post by Apoptosis »

Dunno I already moved on to 81.87's!!!
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Post by FZ1 »

People have said the same issue exists with 81.87 as well (various forums). How is that driver working out for you? Did you benchmark before and after? Just wondering if there is any performance difference. It looked like the updates to that driver were minor.
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Post by Apoptosis »

The biggest change i saw was the improvement with Dual Core CPU's


NVIDIA Beta WinXP & Win2k Driver
v81.87

Version Notes:
Improved performance and compatibility for Call of Duty 2
Mixed vendor support for NVIDIA SLI
TV-Out/HD-out support for NVIDIA SLI
Added support for VSync on Direct3D games when running NVIDIA SLI
Performance enhancements for dual-core CPUs
PureVideo high definition MPEG-2 de-interlacing support
Usability enhancements when connecting to an HDTV
Microsoft® DirectX® 9.0c and OpenGL® 2.0 support
For a full list of fixed and known issues please view the Release Notes
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Post by FZ1 »

Ahh, I'm not running dual core or SLI so I'll wait for the official release and might even skip that one.
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"Mixed Vendor Support"

Post by gvblake22 »

Apoptosis wrote:The biggest change i saw was the improvement with Dual Core CPU's


NVIDIA Beta WinXP & Win2k Driver
v81.87

Version Notes:
Improved performance and compatibility for Call of Duty 2
Mixed vendor support for NVIDIA SLI
TV-Out/HD-out support for NVIDIA SLI
Added support for VSync on Direct3D games when running NVIDIA SLI
Performance enhancements for dual-core CPUs
PureVideo high definition MPEG-2 de-interlacing support
Usability enhancements when connecting to an HDTV
Microsoft® DirectX® 9.0c and OpenGL® 2.0 support
For a full list of fixed and known issues please view the Release Notes
I think one of the most interesting new features of these drivers in addition to the Dual Core CPU performance improvement is infact the mixed vendor SLI support! Say you have your XFX 6800 GT and you are looking to go SLI and the eVGA 6800 GT's have a great price and a great rebate or something, now you can get the eVGA and mix the two brands and still have SLI. Really helps to open the possibilities of SLI that seemed limited and constricting before.
Tom's Hardware did a nice review of the new "80 series" drivers:
http://graphics.tomshardware.com/graphi ... index.html
Tom's Hardware wrote:Another feature that brings their drivers up to par is what NVIDIA refers to as "cross-card compatibility." SLI no longer requires that graphics cards used in SLI be identical. You can now take a card from Asus and mix it with a card from BFG, XFX, EVGA or whomever you bought your graphics card from. The only stipulation is that the GPU cores must be identical. Therefore, a 7800 GT cannot be mixed with a 7800 GTX. However, regardless of the clock speeds, memory densities or frame buffers, as long as the cores are the same, anything goes.
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