nVidia Forceware 81.98 WHQL Drivers Released
- Apoptosis
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nVidia Forceware 81.98 WHQL Drivers Released
NVIDIA has released brand new NVIDIA ForceWare drivers today in both the 32-bit version and the 64-bit x64 versions. The drivers weigh in at 30MB and 26MB respectively and both are WHQL certified. The fixes and updates are far too many to list here but the release notes can be found here (PDF) for answers to all your questions.
Release Highlights:
WHQL Certified
Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.
Mixed vendor support for NVIDIA SLI.
TV-Out/HD-out support for NVIDIA SLI.
Added support for VSync on Direct3D games when running NVIDIA SLI.
Performance enhancements for dual-core CPUs.
PureVideo high definition MPEG-2 de-interlacing support.
Usability enhancements when connecting to an HDTV.
Microsoft® DirectX® 9.0c and OpenGL® 2.0 support
Release Highlights:
WHQL Certified
Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.
Mixed vendor support for NVIDIA SLI.
TV-Out/HD-out support for NVIDIA SLI.
Added support for VSync on Direct3D games when running NVIDIA SLI.
Performance enhancements for dual-core CPUs.
PureVideo high definition MPEG-2 de-interlacing support.
Usability enhancements when connecting to an HDTV.
Microsoft® DirectX® 9.0c and OpenGL® 2.0 support
Last edited by Apoptosis on Thu Dec 22, 2005 11:22 am, edited 1 time in total.
- Apoptosis
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Lots of updates on single GPU cards with this driver... holy cow... they even fixed Geforce Ti4200 and windows 98 issues... nice
Single GPU Issues Resolved
• Removed the Direct Access functionality from the driver user
interface.
• Low Viewperf 8.01 scores occur with Dual Core and dual processor
systems.
• Dual Core Processors: Corel Paint Shop Pro X does not work.
• Rendering problems occur in Need for Speed: Most Wanted.
• GeForce 7 Series: Ground textures in Flight Simulator 2004 do not
render correctly when using “Ultra High” settings.
• GeForce 7800 GTX 512: The system cannot resume from Standby.
• GeForce 7800 GTX/GT: Running F.E.A.R. hangs the system on the
Apple 30ʺ Cinema display when Monitor Scaling is used.
• GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
textures are corrupted when zooming out in Civilization 4.
• GeForce 7800 GTX/GT, GeForce 6800: Shadows fail to render in
Splinter Cell 1.
• Dual GeForce 7800 GTX/GT: Everquest 2 launches to a black screen
when antialiasing is set to 2xQ at 1920 x 1200 resolution.
• GeForce 7800 GTX 512: Chronicles of Riddick does not run at
resolutions higher than 800x600.
• GeForce 7800, GeForce 6800: Corruption is seen in Flight Simulator
2004.
• GeForce 7800 GTX, GeForce 6800, Quadro FX 4500: The system slows
down with the Liquid Edition SD time line.
• GeForce 6800: Wrong colors appear when playing QuickTime trailers
using the non-native video resolution.
• GeForce 6800 Ultra / GeForce FX 5950 Ultra: Battlefield 2 has
corruption or crashes when a player switches from zoomed
commander view to zoomed sniper view.
• GeForce 6800: Shimmering or cropping of the full-screen video mirror
occurs when covering the video window with another window.
• GeForce 6150/6100, Windows XP Media Center Edition: The driver
does not recognize display connection changes that occur during a
system shutdown.
• GeForce 6100/6150, Windows Media Center Edition 2005 Update
Rollup 2: HD modes are listed as available when a TV is connected
using S-Video.
• GeForce 6150/6100, Windows XP Media Center Edition 2005: The
display remains inactive when resuming from Suspend mode.
• GeForce FX 5200: Textures disappear in CrimeLife v105.
• GeForce4 Ti 4200, Windows 98: Java applications crash when calling
OpenGL.
- Apoptosis
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A new update came out yesterday that supports the new 7800GS AGP card. The release date has been updated to February 7, 2006.
ForceWare Release 80
Version: 81.98
Release Date: February 7, 2006
WHQL Certified
It has a number of gaming fixes including corrupted textures in Civilization 4. Corrects the FEAR/Apple's 30-inch display bug and also some rendering problems with Need for Speed Most wanted and some other major games. So it is more than just adding the 7800GS AGP card!
http://www.nvidia.com/object/winxp_2k_81.98.html
ForceWare Release 80
Version: 81.98
Release Date: February 7, 2006
WHQL Certified
It has a number of gaming fixes including corrupted textures in Civilization 4. Corrects the FEAR/Apple's 30-inch display bug and also some rendering problems with Need for Speed Most wanted and some other major games. So it is more than just adding the 7800GS AGP card!
http://www.nvidia.com/object/winxp_2k_81.98.html
Just a heads up ... Installed the x64 81.98's and it still come up as NOT WHQL CERTIFIED in device manager for some reason .
Verified this a few times with a few different installs of the driver (and while using driver cleaner) , and came up with the same results .
Not that big a deal , but I have gotten two BSOD from this driver already while playing BF2 for long durations .
Verified this a few times with a few different installs of the driver (and while using driver cleaner) , and came up with the same results .
Not that big a deal , but I have gotten two BSOD from this driver already while playing BF2 for long durations .
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I was installing them today....but they would let me restart while they didn't install in the first place...
Athlon 64 3200+ @ 2300MHZ =3650+ Stock Voltage
eVGA GF6800GS 485/1200.
2x512 Corsair XMS 3200LLPT
AsRock 939-Dualsata2
Sweex 400WATT 18amps
Dual layer DVD-RW
2x80GB seagate Barracuda!!!!
Your mother was a hamster, and your father smelled of elderberries!
eVGA GF6800GS 485/1200.
2x512 Corsair XMS 3200LLPT
AsRock 939-Dualsata2
Sweex 400WATT 18amps
Dual layer DVD-RW
2x80GB seagate Barracuda!!!!
Your mother was a hamster, and your father smelled of elderberries!