GameRail Launches at QuakeCon 2007

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GameRail Launches at QuakeCon 2007

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GameRail Launches at QuakeCon 2007

High-Performance Network for Online Games Gives Subscribers the Edge
ST. LOUIS & DALLAS -- Aug. 2, 2007 At today's opening of QuakeCon 2007, GameRail announced the official launch of its private high-performance network exclusively for online games, providing gamers an extraordinary advantage through substantially lower latency.

GameRail is the first and only high-performance low-latency private network in North America dedicated to the online PC gaming community. GameRail's revolutionary bypass network was designed to meet the speed and quality needs of online gamers and delivers a "direct-connect" from the player to the game host, avoiding the congestion and inefficient routing paths of the traditional Internet. Lower pings and fewer hops mean more frags and a better overall online gaming experience. A reasonably priced subscription-based service, GameRail is installed as an easy-to-use, full-featured desktop client that includes a rich integrated game browser.

"The newest release of the GameRail client provides our subscribers with an unbelievable visualization tool that confirms GameRail's performance while giving them a simple one-stop experience for finding and joining games," said GameRail's CEO, Mark Senda. "We're thrilled to be launching GameRail at QuakeCon, one of the largest player-oriented conventions. Here we can truly show players first hand just how much GameRail can have a positive impact on their gaming experience."

Online multiplayer computer gaming is one of the fastest growing entertainment activities in the U.S., with over 40 million people now playing regularly. GameRail is connecting over 34 million homes in the continental US, Alaska and Canada through partnerships with the top national and regional providers of DSL and cable broadband.

For more information about GameRail and to sign up for the free 30-day trial please visit the official website at http://www.gamerail.com.

About Gamerail

Progression LLC, a Missouri LLC, dba GameRail, (http://www.gamerail.com) is a facilities-based Content Delivery Network Operator that is dedicated to delivering superior performance to the online gaming community. GameRail directly connects game players with broadband to their favorite game hosts and vice versa, thereby eliminating game play degrading high latency hops on the Internet. GameRail has interconnection facilities in eight major US markets including Atlanta, Chicago, Dallas, Los Angeles, New York, San Francisco, Seattle and St. Louis.
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Re: GameRail Launches at QuakeCon 2007

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GameRail just announced they are done...
It is with deep regret to announce that the GameRail network has been discontinued at this time. Thank you to the gamers who have participated in the GameRail trial and support of its development as we worked to solve the issues of latency and network quality and their impact on gaming. We believe that latency and network quality will continue to affect the gaming experience and while we are still believers in the GameRail concept, the market does not appear to be ready to support a standalone network for gaming at this time.
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Re: GameRail Launches at QuakeCon 2007

Post by bigblockmatt »

ya, i got that email too... ohh well, never used it anyways.
comp specs- too lazy to make a cool looking sig... MB:GIGABYTE GA-MA790XT-UD4P, AMD Phenom II X3 720 Black Edition 2.8Ghz, CORSAIR TW3X4G1333C9DHX 4GB PC3-10666, ASUS Radeon HD 4870 512MB, SB audigy gamer, WESTERN DIGITAL Caviar Black 500GB, antec P180 case (extra 120mm fan and 80mm fan), Corsair HX Series 620W: ASSEMBLED June 2009
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