Johan Andersson Talks About Making Battlefield 3

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Johan Andersson Talks About Making Battlefield 3

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NVIDIA has released the video of Johan Andersson’s presentation that took place earlier this month at NVIDIA GeForce LAN 6!

In the presentation Johan (DICE), who was the rendering architect for Battlefield 3, shares behind-the-scenes info on the making of the game, including discussion of the technologies that helped make this such a visually stunning title.

The full video is an hour in length, cut in two five shorter segments.

GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 1 / 4



GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 2 / 4



GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 3 / 4



GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 4 / 4



GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 5 / 5

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