Today we'll be looking at one of the very first DirectX 12 game benchmarks by using Stardock's real-time strategy game, Ashes of the Singularity. Ashes of the Singularity was developed with Oxide’s Nitrous game engine and tells the story of an existential war waged on an unprecedented scale across the galaxy. The Ashes of the Singularity Benchmark was never designed as a synthetic stress test, but a real world test that was used internally to measure overall system performance.
Bummers. Good thing I have not upgraded to Windows 10 yet as DX12 was the only reason I was thinking about leaving Windows 7. Maybe it will get better.
Remember, I am opinionated and nothing I say or do reflects on anyone or anything else but me
KnightRid wrote:Bummers. Good thing I have not upgraded to Windows 10 yet as DX12 was the only reason I was thinking about leaving Windows 7. Maybe it will get better.
It turns out the NVIDIA drivers might not be up to snuff... Performance on AMD looks good. I"ll be updating this article when I return from IDF with AMD/NVIDIA numbers after figuring out what happened. Seems like the NVIDIA PR department mght have put some spin on this and nothing was wrong with MSAA.
KnightRid wrote:Bummers. Good thing I have not upgraded to Windows 10 yet as DX12 was the only reason I was thinking about leaving Windows 7. Maybe it will get better.
It turns out the NVIDIA drivers might not be up to snuff... Performance on AMD looks good. I"ll be updating this article when I return from IDF with AMD/NVIDIA numbers after figuring out what happened. Seems like the NVIDIA PR department mght have put some spin on this and nothing was wrong with MSAA.
Sweet! Now come on, PR and marketing people putting a spin on things...nahhhhhh
Remember, I am opinionated and nothing I say or do reflects on anyone or anything else but me