Pixel Shader v2.0 vs 2.0b

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skier
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Pixel Shader v2.0 vs 2.0b

Post by skier »

what is the difference? the x850XT im getting has 2.0b and DX9.0b
(i ask because Prostreet requires 9.0c and Pixel shader 2.0)

is 9.0b hardware support as good 9.0c
and does 2.0b cut it?
-Austin
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775 System (Overclocking Platform): Q8400/Q8300/E8400/E7400/E7500 - GA-EP45-UD3R v1.1 - 4GB (2x2) OCZ Reaper HPC DDR2 1066 CL5 2.1v Corsair TX-750w
Gamer: Asrock Z77 Extreme4, i7 3770K @4.6GHz, ThermalTake Armor A90 modded, 2x4GB GSKILL RipjawsX DDR3 2133 CL9, Corsair HX-750w, MSI GTX660 Twin Frozr
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skier
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Re: Pixel Shader v2.0 vs 2.0b

Post by skier »

any opinions out there?
-Austin
Image
Screamin' BCLK: Image
775 System (Overclocking Platform): Q8400/Q8300/E8400/E7400/E7500 - GA-EP45-UD3R v1.1 - 4GB (2x2) OCZ Reaper HPC DDR2 1066 CL5 2.1v Corsair TX-750w
Gamer: Asrock Z77 Extreme4, i7 3770K @4.6GHz, ThermalTake Armor A90 modded, 2x4GB GSKILL RipjawsX DDR3 2133 CL9, Corsair HX-750w, MSI GTX660 Twin Frozr
Server2012: Q9300 - 8GB DDR2 - Asus P5QL Pro - Corsair CX430 - Mirrored 2TB Seagate's with 2TB WD cav for fileshare backups, 1TB WD for OS backups
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